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Day: March 10, 2010

Choosing the right platform for your game

Posted on March 10, 2010April 26, 2010 by Stephen Knightly

Different ‘platforms’ provide a different experience and context for players. Mobile and iPhones games may be suited to commuting and short plays, downloadable PC games encourage longer plays, console games might be bought out to play with a group of friends. […]

Posted in Game Design

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