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Case studies

Make Health & Safety Engaging Again

Posted on July 13, 2016January 5, 2017 by Stephen Knightly

Game-based simulations excel at complex issues – with multiple solutions, changing circumstances and multiple viewpoints. Health and safety in the workplace is full of serious consequences to people’s actions, making it an ideal candidate for gamification and incentives. […]

Posted in Case studies, Uncategorized

Turn New Zealand Musicians into SuperStars!

Posted on May 9, 2013December 2, 2015 by Stephen Knightly

Celebrate New Zealand Music Month 2013 with ‘Indie Music Manager’, an iPhone/iPad game which puts the fate of real Kiwi musicians in your hands. In a first for New Zealand music, players can experience the highs and lows of the music industry in a video game while promoting local music.

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Posted in Case studies

Can we teach values in a video game?

Posted on December 19, 2012December 2, 2015 by Stephen Knightly

That’s the ambitious task a 80 year old Bible trust set themselves when embracing the power of gamification for their programmes. […]

Posted in Case studies, Game Design, Serious games

Case Study: Autism game for kids

Posted on September 6, 2010December 6, 2014 by Stephen Knightly

BrightMind Labs has combined Cognitive Behavioural Therapy (CBT) with immersive gaming principles to create MyFriendQuest – a game that teaches children on the autistic spectrum to better recognise and respond to emotions from facial expressions […]

Posted in Case studies, Serious games

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Stephen Knightly
Managing Director, InGame

Mobile (027) 4438 125

stephen@ingame.co.nz

PO Box 106-804
Level 2, 9 High St
Auckland Central 1143

We have lots of good coffee nearby!

Level 2, 9 High St, Auckland Central 1143, New Zealand
stephen@ingame.co.nz
+64 27 4438 125

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